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2.4 Recruiting a Warband

Recruiting a Warband

  • Start with 500gc to buy warriors and equipment.
  • Miscellaneous Equipment can only be bought after your first battle.
  • At warband creation, rare items listed on your roster can be bought without rarity rolls.
  • You must recruit your designated leader when forming your warband.

Starting Experience

  • Heroes do not receive advances from their starting XP.

Maximum Number of Heroes

  • Warbands may have no more than 6 heroes at any time.
  • You may fire any warband member at any time.

Henchmen Groups

  • Henchmen are hired in groups of 1–5 with identical equipment.
  • They gain XP and level up as a group.
  • Groups cannot split, but they can be merged.
  • Reinforcement is done in the Trading Phase.
  • Groups of 2+ may re-roll each advance once — second result is final.

Warband Rating Calculation

  1. [Number of warriors × 5]
  2. [Total XP across all models]
  3. [+15 per Monster]
  4. [Hired Swords' rating]
  5. = Total Warband Rating
  • If your rating is 50+ lower than the enemy, you get Underdog XP (before the battle).
  • Hired Swords contribute their rating (base + XP).

Henchmen & Warband Rating Example

  • A 3-man group with 6 XP:
    • (3×5 = 15) + (6×3 = 18) → Warband Rating = 33

Reinforcing Experienced Henchmen

  • Roll D6 — that’s the total XP you can assign to new recruits.
    • Example: Roll of 6 → recruit:
      • 1 henchman with 6 XP, or
      • 2 with 3 XP, or
      • 6 with 1 XP, etc.
  • Hiring cost remains the same, regardless of experience.